It's time for bread. Playable now on the free demo. New features: [list] [*]New building: [b]Coal Mine[/b] produces coal [*]New building: [b]Coal Pile[/b] stores coal [*]New mechanic: [b]Pollution[/b] produced by coal mine, not tolerated by buildings such as farms, village houses, and fishing shacks [*]New building: [b]Bakery[/b] consumes coal and wheat to produce bread; increased happiness for each nearby house, similar to Fish Markets [*]New resource: [b]Bread[/b] provides bonus happiness when consumed [/list] Minor changes: [list] [*] Added 1 day grace period where citizens won't get hungry [*] Trees no longer regrow while placing buildings [*] Added mining info view [*] Info views now remain toggled, allowing building within an info view [*] Added tooltips to resource bar [*] Added additional UI elements for mod support (UIDropdown and UIToggle) [*] Added setting to toggle progress bars on/off [*] Added setting to toggle VFX on/off [*] Added setting to toggle VSync on/off [*] Added setting to toggle Autosave on/off [*] Added option to change between fullscreen/borderless/windowed [/list]