[list] [*] Removed building: [b]Shrine[/b] [/list] I decided that the Shrine system just didn't feel [i]right[/i] in Orrstead. The system and Shrine itself just felt too detached from the town, and I felt detracted from the feeling of the game. So, I decided to remove it. I will be shifting my focus to [b]0.6 - The Animal Update[/b], which will be more core Orrstead content, and will revisit experimenting with progression systems in Update 0.7.