Alpha 0.25 Patch Notes
Author: Exemental,
published 1 year ago,
This update, unlike prefix minor updates, introduces minor gameplay tweaks.
I felt that lumberjack houses were a bit confusing and not very interesting, while farm houses were pretty fun and intuitive. So, I've changed lumberjack houses from wood-to-wisdom converts to something that upgrades nearby lumberjacks, similar to the farm house.
I also think that it feels better to get wisdom constantly from more sources, so I've made both farms and lumberjacks provide wisdom, and increased the wisdom-per-level a bit to balance it out. It's kind of fun now to watch wisdom fly in from all over the place.
I also tested a Workshop building that converts wood to fine wood, and made fine wood a requirement for some buildings such as the tavern. However, in testing, it just felt like an added step that wasn't very fun, so I reverted it.
Patch notes:
[list]
[*] Reworked building: [b]Lumberjack House[/b] now upgrades nearby lumberjacks, but no longer converts wood to wisdom
[*] Reworked building: [b]Lumberjack[/b] now has reduced radius and requirements, requires a worker, and provides wisdom
[*] Farms now provide wisdom
[*] Increased Efficient Farm and Efficient Lumberjack bonus to +100%
[*] Wisdom per level requirement increased
[*] Bugfix: build/demolish hotkeys no longer work while in menu
[/list]