Thank you to those who have played and given feedback on the 0.2 release! This patch contains minor bugfixes and adjustments: [list] [*] Added menu button [*] Pause overlay added to make it more obvious when the game is paused [*] The game is now automatically unpaused on New Game, and when Orr is placed [*] Pause state is now saved (paused, play, or fast forward) [*] Houses now automatically downgrade from a village house to a regular house if a nearby tavern is destroyed (previously just gave a red warning and became disfunctional, which is still the case for buildings that can’t downgrade any further) [*] The camera is now constrained slightly closer to the terrain [*] Shadows now render from a greater distance [*] Fixed exception raised when trying to place a building out of bounds [*] Fixed bug where Orr illumination effect wasn’t showing up [*] Fixed bug where rotation visuals weren’t updating after placing a bridge [*] Fixed orthographic camera clipping through water at long view distances [/list]