Alpha 0.21 Patch Notes
Author: Exemental,
published 2 years ago,
Thank you to those who have played and given feedback on the 0.2 release!
This patch contains minor bugfixes and adjustments:
[list]
[*] Added menu button
[*] Pause overlay added to make it more obvious when the game is paused
[*] The game is now automatically unpaused on New Game, and when Orr is placed
[*] Pause state is now saved (paused, play, or fast forward)
[*] Houses now automatically downgrade from a village house to a regular house if a nearby tavern is destroyed (previously just gave a red warning and became disfunctional, which is still the case for buildings that can’t downgrade any further)
[*] The camera is now constrained slightly closer to the terrain
[*] Shadows now render from a greater distance
[*] Fixed exception raised when trying to place a building out of bounds
[*] Fixed bug where Orr illumination effect wasn’t showing up
[*] Fixed bug where rotation visuals weren’t updating after placing a bridge
[*] Fixed orthographic camera clipping through water at long view distances
[/list]