- Removed the "Re-chamber" notification - Removed the "Reloading" notification - Changed Font of In-game Messages (This can be changed later if it is not liked) - Added a light to the power location on Death valley. - Added a light to Some trap locations on Death valley. - Corrected a Issue where the boss would vanish on Death valley. - Fixed "first time start up" settings. - "lumen" and "screen space" will be off by default for both "Global illumination" And "Reflection". - "lens flare" will be off by default. - "Resolution scale" Will be default set to 80%. - "Shadows" will be set to medium by default. - Changed max amount of gamma allowed from 3.2 to 3.5. The "First Time" start gamma will be set at 3.2. - "Temporal Up scaling" "FSR2" and "DLSS" are now set to off by default. - Changed default of "view distance" to medium. - Changed default of "Shader Detail" to medium. - Very slightly reduced Zombie overall health. - Shader Model is Direct X 12 by Default, the game can be played in Direct X 11 (Note - If "Play O.A.S.I.S" Or "DX12" Is selected it WILL use Direct X 12. ONLY "Play In DX11" Is Direct X 11