- The Door FX were still not working properly in a packaged build. Completely changed Door FX. - Added a weapon inspection at beginning of game. in the next update this will happen every time a new weapon is purchased. - Zombies will now die after a certain amount of time after spawning. The time is based on wave number. This solves two issues. If the Zombie is stuck in an unreachable location or players are trying to exploit the game zombies will die after an undisclosed time and the next round will begin. - Added Silo Map and Work has begun for the next location filled with challenges! - Other Various bug fixes pertaining to changes that were made.