Hey there everyone! This release is being developed for personal enjoyment and out of goodwill for our fellow players and creators by unpaid software engineers from the NWN community: [i]- clippy, Daz, Jasperre, Liareth, niv, shadguy, Soren, Squatting Monk, tinygiant, virusman[/i] To our fellow community: Thank you all for keeping this shared adventure alive. [h3]Highlights[/h3] [list] [*] New HDR-bloom postprocessing effect accumulates overlapping effects more naturally and makes intense colors bleed into the surrounding pixels. [*] Improvements to the gameplay UI, such as toggling object highlight by double-pressing TAB. [*] Significant performance improvements across the board, both on servers and clients. [*] Many new and improved scripting functions, including support for synchronised audio playback and improvements to the scriptable UI. [*] Over a hundred bugfixes, including several notorious 20-year-old bugs, such as area objects sometimes showing up too late. [*] Script compiler is now open source and available as a standalone tool at https://github.com/niv/neverwinter.nim. [/list] See https://nwn.beamdog.net/docs/ for [b]the full list of over 300 changes[/b]. [img]https://clan.cloudflare.steamstatic.com/images//31261212/db6589c5ec70a6882fde50a86255847961a4d163.gif[/img] You are cordially invited to join the NWN community developer Discord, here: https://nwn.beamdog.net/discord/ Kindly report issues you find at https://github.com/Beamdog/nwn-issues by following the instructions provided there. [img]https://clan.cloudflare.steamstatic.com/images//31261212/1ce81cacc14ed50f2642c48d7a3353793dbc627c.gif[/img]