Patch 8193.33: Pathfinding Improvements & Bug Fixes
Author: Julius Borisov,
published 3 years ago,
Greetings from the Neverwinter Nights team!
We’re pushing Build 85.8193.33 to the live branch!
[h2]Patch notes:[/h2]
[list][*] Fixed local multiplayer failing with error 110622
[*] Fixed a crash when some PLT textures failed to load
[*] Fixed area tile source lights showing up as red when they previously were off after a game save & load
[*] Fixed some pathfinding regressions where creatures had difficulties leaving corridors/rooms
[*] Fixed a crash in the GetPlayerDeviceProperty script call when passing in an invalid player object
[*] Updated Steam SDK to version 152. This should fix the Mac M1 build not running natively when launched from Steam
[*] Added a message box when the user directory fails to initialise (instead of crashing). This is most commonly caused by Antivirus preventing write access to the Documents directory[/list]
This will be the last stable patch in a while! We want to thank you all again for your continued feedback!