Greetings from the Neverwinter Nights team! We’re pushing Build 85.8193.33 to the live branch! [h2]Patch notes:[/h2] [list][*] Fixed local multiplayer failing with error 110622 [*] Fixed a crash when some PLT textures failed to load [*] Fixed area tile source lights showing up as red when they previously were off after a game save & load [*] Fixed some pathfinding regressions where creatures had difficulties leaving corridors/rooms [*] Fixed a crash in the GetPlayerDeviceProperty script call when passing in an invalid player object [*] Updated Steam SDK to version 152. This should fix the Mac M1 build not running natively when launched from Steam [*] Added a message box when the user directory fails to initialise (instead of crashing). This is most commonly caused by Antivirus preventing write access to the Documents directory[/list] This will be the last stable patch in a while! We want to thank you all again for your continued feedback!