Development Build 85.8193.33
Author: niv,
published 3 years ago,
Hello,
this beta build is following the previous patch .32, with a few critical fixes:
[list]
[*] Fixed local multiplayer failing with error 110622.
[*] Fixed a crash when some PLT textures failed to load.
[*] Fixed area tile source lights showing up as red when they previously were off after a game save & load.
[*] Fixed some pathfinding regressions where creatures had difficulties leaving corridors/rooms.
[*] Fixed a crash in the GetPlayerDeviceProperty script call when passing in an invalid player object.
[*] Updated Steam SDK to version 152. This should fix the Mac M1 build not running natively when launched from Steam.
[*] Added a message box when the user directory fails to initialise (instead of crashing). This is most commonly caused by Antivirus preventing write access to the Documents directory.
[/list]