Hello, this beta build is following the previous patch .32, with a few critical fixes: [list] [*] Fixed local multiplayer failing with error 110622. [*] Fixed a crash when some PLT textures failed to load. [*] Fixed area tile source lights showing up as red when they previously were off after a game save & load. [*] Fixed some pathfinding regressions where creatures had difficulties leaving corridors/rooms. [*] Fixed a crash in the GetPlayerDeviceProperty script call when passing in an invalid player object. [*] Updated Steam SDK to version 152. This should fix the Mac M1 build not running natively when launched from Steam. [*] Added a message box when the user directory fails to initialise (instead of crashing). This is most commonly caused by Antivirus preventing write access to the Documents directory. [/list]