[h2]Patch Notes:[/h2] [b]New weapons:[/b] Bomb >Throw bombs at distant enemies, explodes appying both On-hit and On-death effects. Crossbow >Shoot spike bolts towards enemies, piercing their ranks. [b]New spells:[/b] Lightning >Killing enemies may cause Lightning strikes Bolt >Your heartbeats may trigger lightning bolts to emerge Dust >Killing enemies may summon Dusty tornadoes to swirl around you Ice >While standing still, spew Ice blocks to freeze enemies within [b]New passives:[/b] Vampirism >chance to gain Life when killing enemies Luck >improves various chance-based effects Dodge >chance to avoid damage when hit Regeneration >improves amount regenerated / reduces heartbeat time Running >improves movement while defending Gravity >increases collection area Learning >increases the value of Marrow pickups Cooldown >reduces time taken to cast spells [b]New areas:[/b] Swampy Mudlands >Unlock by beating the Pump King endboss at the Boneyard Iron Horde Fortress >Unlock by beating the Maleable Snake endboss at the Swamp [b]New enemies:[/b] >Sludges, Iron Hats, Deathbots, Mothmen and many, many more. [h2]Changes:[/h2] [b]Danger[/b] >Enemies now spawn based on Danger rather than player Level >The longer you've been in the run, the more Dangerous it becomes >Time runs out quickly after you opened all Chests >Endbosses will spawn after around 15 minutes have passed >Killing an Endboss will win you the run [b]Chests[/b] >Require a Key to open. May contain Weapons, Spells, Brains and Arms >Opening a chest may draw attention of a Miniboss. >Bone Totems will point at chests when available. [b]Barrels[/b] >Can be broken. >May or may not drop Marrow, Hearts, Arms or Keys. [b]Weapons[/b] >All weapons now require one Arm to be equipped in. >Arms may drop from well Armed enemies as well as from Barrels and Chests. >Changes done to statistics of all weapons [b]Spells[/b] >All spells require available Brain to be learned. >Brainpower can be increased with Levels or found in Chests. [b]Portals[/b] >After all chests have been opened, a Portal can take you to the next level where enemies will be stronger, spawn faster and new chests will appear. >Bone Totems will point towards portals once all chests were open. [b]Shop[/b] >Sometimes a Portal may take you to the Crow shop. >A very friendly but hungry Ordofeu Crow will want a piece of your Heart in exchange of items. [b]Hats[/b] >2 Different cosmetic Hats can be worn in place of a Helmet. >Full version will include many more that must be found around the world