Hello everyone! We hope you have enjoyed your holidays so far and we have a new update available for the Public Stage. IMPORTANT: the snowmen are removed from the Public Stage version. [h3]How to join the public staging?[/h3] Some of you probably have not done this before, so we have a small guide: [b]Prerequisite:[/b] You must have Medieval Dynasty in your library – obviously. [b]The procedure[/b] [list] [*]Open your game library. [*]Right Click on Medieval Dynasty there. [img]https://clan.cloudflare.steamstatic.com/images//35668477/8bc173d815d0b0d381841d13445c3de1d40b42b6.jpg[/img] [*]Open properties. [img]https://clan.cloudflare.steamstatic.com/images//35668477/248a195d609cae5f11facbaedcc7418ebb41af1b.jpg[/img] [*]Select the tab "BETAS".* [*]Enter this password below the dropdown in the field: MedievalStaging [/list] [img]https://clan.cloudflare.steamstatic.com/images//35668477/c3ed25e14098e8e518f670587116014f67e095fa.jpg[/img] [list] [*]Press CHECK CODE [*]Use the drop down and select “release_build_staging”. This is the public stage. [*]Press Close [/list] [img]https://clan.cloudflare.steamstatic.com/images//35668477/c55cded05f6b72de0122b5336bc0d38a09f7399f.jpg[/img] Steam should now download this version of the game. [b]IMPORTANT! PLEASE SAVE YOUR LIVE VERSION SAVES GAME BEFORE ACCESSING THE PUBLIC STAGING BUILD![/b] Just in case something goes awry! Saves can be found here: AppData > Local > Medieval_Dynasty > Saved > SaveGames *Steam labels all those builds as "betas” albeit they’re not betas, so do not be too confused! [img]https://clan.cloudflare.steamstatic.com/images//35668477/ad5a520ff892afe53d94d369ed41191b6caac6ef.png[/img] [list] - [/list] [img]https://clan.cloudflare.steamstatic.com/images//35668477/ce731c2491c0f2391442fc4636b5f8dca5f13368.png[/img] [list] [*] The season skips twice in case the player started sitting in FPP and was remaining in that position while the season was skipping. [*] Cudgels don't lose durability if the player has the "Skilled Farmer" skill maxed out. [*] The player cannot switch between FPP and TPP if the player dismounts during the mounting animation. [*] Incorrect sleeping animation for the player. [*] Camera stutters for standing up animation in TPP. [*] Incorrect road signs. [*] Player can still transfer items to the dead mount with transfer whole stack option. [*] Player can use the special mount animation while mounting. [*] Player can mount on the horse/donkey while crouching. [*] Player can open the Inventory, Management and other tabs while dying. [*] Projectiles miss the player. [*] Wisent, Bear and Boar are running away from the player if the player gets mounted. [*] Dead bandits are sometimes loaded with open eyes. [*] Clipping item meshes: Long Hoods and Backpacks. [/list] [img]https://clan.cloudflare.steamstatic.com/images//35668477/38afb1f8ffa8671aa495fac9087cbf3fd967f259.png[/img] [list] [*] Blending for certain poses in TPP. [*] Blend time for blocking with axe in TPP. [*] Numerous adjustments to the distribution of rocks and plants. [*] Move animation blending in TPP for two handed tools, bag, sack, and bucket. [*] Sounds for falling tree. [*] Random season in the main menu. [*] Drag and drop is now disabled when the player is trying to assign to quick slot. [/list]