Update to v.1.4.0.4. - PUBLIC STAGE !
Author: SwordsOfTheSouth,
published 2 years ago,
Hello everyone!
A new update on the Public Stage.
See this [url=https://store.steampowered.com/news/app/1129580/view/3358015393106705714] news post for details on the Public Stage [/url] and how to access it.
[h3] ADDED [/h3]
[list]
[*] Sounds of eating bread and soup.
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[h3] FIXED [/h3]
[list]
[*] A rare possible crash occurring during the economy update.
[*] Sometimes the bandits for the "I'm Vengeance" quest were not spawned. Affected saves should be fixed with this update.
[*] "Wanted: One-legged, Ankle-Length, Wear Caps" quest can happen in summer and can't be completed.
[*] The "The Master Angler" quest gives away too many coins.
[*] The "Great Expectations of a Young Builder" quest has bugged text for a single goal.
[*] The camera shakes when increasing building levels.
[*] No highlighting of modules during Market Stall destruction.
[*] Bandits sitting while in combat.
[*] Bandits notifying others about player.
[*] When the game was saved at 6 pm, the NPCs didn't finish their work after loading.
[*] Position and behavior of Kestrel after loading a saved game.
[*] Special NPC stands near Denica for many years if the player hasn't invited him to his village ("Lost" quest).
[*] Player's wife stands somewhere and does nothing.
[*] Possibility to get stuck at season skip when starting a trade at a certain moment.
[*] Being able to open sleep context menu for campfires inside of buildings.
[*] Predators not engaging player when attacked while chasing a prey.
[*] In specific situations generic quests can block getting special side quests.
[*] In some cases, quests can take away equipped items that are required for it.
[*] Animals not engaging player when attacked.
[*] In some cases, predators ignore player.
[*] Bandits can turn their heads too far.
[*] Characters not looking down properly.
[/list]
[h3] UPDATED [/h3]
[list]
[*] Finding the target bandit camp now persists throughout the "I'm Vengeance" quest to easily locate the bandit camp if player runs away from it.
[*] Bandit combat behavior.
[*] Movement speed reduction on steep terrain for characters and animals.
[*] Horse and donkey animations while in water.
[*] Spanish language.
[*] Russian language.
[/list]