Hello! We're testing v0.3.0.3. on the test branch! The update to v0.3.0.4. brings these changes: [b]Fixed [/b] [list] [*] The game save file grew with each save game. [/list] [b]Updated[/b] [list] [*] Optimization of save game duration. [/list] [h3]How to join the test branch?[/h3] Some of you probably have not done this before, so we have a small guide: [b]Prerequisite:[/b] You must have Medieval Dynasty in your library – obviously. [b]The procedure[/b] [list] [*]Open your game library. [*]Right Click on Medieval Dynasty there. [img]https://clan.cloudflare.steamstatic.com/images//35668477/8bc173d815d0b0d381841d13445c3de1d40b42b6.jpg[/img] [*]Open properties. [*]Select the tab "BETAS". [img]https://clan.cloudflare.steamstatic.com/images//35668477/248a195d609cae5f11facbaedcc7418ebb41af1b.jpg[/img] [*]Enter this password below the dropdown in the field: [/list] 3v491vMVZnvp3 [list] [*]Press CHECK CODE [*]Use the drop down and select “public_beta - Public Beta Branch”*. [img]https://clan.cloudflare.steamstatic.com/images//35668477/9bf6b56d9e00ac396e50a959cfb004c59144ceaf.jpg[/img] [*]Press Close [/list] Steam should now download this version of the game. [b]IMPORTANT! PLEASE SAVE YOUR LIVE VERSION SAVES GAME BEFORE ACCESSING THE BETA BRANCH![/b] Just in case something goes awry! Saves can be found here: AppData > Local > Medieval_Dynasty > Saved > SaveGames *Steam labels those builds as "beta"(see bullet points), so don't be too confused! [h1]The Update Notes[/h1] [img]https://clan.cloudflare.steamstatic.com/images//35668477/ad5a520ff892afe53d94d369ed41191b6caac6ef.png[/img] [list] [*] New sounds for Hammer. [*] New sounds for Axe. [*] New sounds for Pickaxe. [*] New sounds for Chest. [*] Sounds for Tree Falling - only cracking. [*] Switch sounds for: Hammer, Pickaxe. [*] Resource icons have been added to the Crafting and Building Menus. [*] A colored indicators of the number of resources in the Crafting and Building Menus. [*] Item condition displayed while interacting. [*] Horse weight icon in HUD if the horse is overloaded. [*] Setting for Belgian keyboard quickslots. [/list] [img]https://clan.cloudflare.steamstatic.com/images//35668477/ce731c2491c0f2391442fc4636b5f8dca5f13368.png[/img] [List] [*] Lack of breath sound when character is tired. [*] Switch sounds for Stone Axe. [*] Problem with picking up an item from the road. [*] Snow material under the Fishing Hut. [*] Goats and sheep are looking for a male of a different species. [*] Depleted rocks do not respawn. [*] Selling animals do not give any diplomacy points. [*] Paying taxes partially results in coins spawning as if it was dropped. [*] Waterskin cannot be emptied with the "UI Additional Action" button. [*] When a stolen Torch is equipped, replacing it with a non-stolen Torch removes the "Stolen" status of the previous one. [*] Herald stats show in the Inspector mode. [*] A problem where the first King does not have a name after loading a saved game. [*] Hunting Lodge 2 asking for 4 and 1 logs separately instead of just 5 logs. [*] "Cold war" challenge. [*] Wrong order when changing wall to door or window in house. [*] Wheat, Flax, Oat and Rye items de-spawn over season change. [*] Sometimes the position of the Mine is incorrect after placing it. [*] Player character weight and speed are not correctly updating when equipping/removing backpack or pouch. [*] Set number of items to craft sometimes differs from the final number of items to craft. [*] Weather does not change when sleeping in bed. [*] The word ‘Türk’ changed to ‘Türkçe’. [*] After accepting Alwin's challenge and while the player is still shooting, Alwin walks away back to his field. [*] Problem with loss of seed / fertilizer when the sowing / fertilizing animation is interrupted. [*] The player is unable to interact with the horse at night. [*] The horse does not get up from sleep when the player tries to mount it. [*] Camera rotation speed when the character is riding a horse. [*] "Inverted Mouse" option does not work when the character is riding a horse. [*] The player is unable to jump or crouch if the character went to sleep while crouching. [*] The horse does not attract wolves when they can't see it. [*] The chest does not open or close after the player's interaction. [/list] [img]https://clan.cloudflare.steamstatic.com/images//35668477/38afb1f8ffa8671aa495fac9087cbf3fd967f259.png[/img] [List] [*] French language. [*] German language. [*] Polish language. [*] Ukrainian language. [*] Russian language. [*] Numerous UI visual improvements. [*] VRAM optimization. [*] The furniture placement system has been improved. [*] Blocked flirting with vendors. [*] NPCs from the villages on the map will not flirt with the player, instead they will direct the player's character to random NPCs around the campfire. [*] Interactions with fields in neighboring villages have been blocked. [*] Equipped buckets now have "fill" action displayed on HUD. [*] Condition of items is now displayed in radial menu for quickslots. [*] 1-4 keyboard buttons now also work when selecting Event buttons. [*] Fall damage is calculated for the horse the player is riding. [*] Animals other than the horse can no longer take fall damage. A horse can only take fall damage with a rider. [*] Animation of cow milking, with the bucket filling with milk. [/list]