Update v0.3.0.4 available on the test branch! (Updated)
Author: SwordsOfTheSouth,
published 3 years ago,
Hello!
We're testing v0.3.0.3. on the test branch!
The update to v0.3.0.4. brings these changes:
[b]Fixed [/b]
[list]
[*] The game save file grew with each save game.
[/list]
[b]Updated[/b]
[list]
[*] Optimization of save game duration.
[/list]
[h3]How to join the test branch?[/h3]
Some of you probably have not done this before, so we have a small guide:
[b]Prerequisite:[/b]
You must have Medieval Dynasty in your library – obviously.
[b]The procedure[/b]
[list]
[*]Open your game library.
[*]Right Click on Medieval Dynasty there.
[img]https://clan.cloudflare.steamstatic.com/images//35668477/8bc173d815d0b0d381841d13445c3de1d40b42b6.jpg[/img]
[*]Open properties.
[*]Select the tab "BETAS".
[img]https://clan.cloudflare.steamstatic.com/images//35668477/248a195d609cae5f11facbaedcc7418ebb41af1b.jpg[/img]
[*]Enter this password below the dropdown in the field:
[/list]
3v491vMVZnvp3
[list]
[*]Press CHECK CODE
[*]Use the drop down and select “public_beta - Public Beta Branch”*.
[img]https://clan.cloudflare.steamstatic.com/images//35668477/9bf6b56d9e00ac396e50a959cfb004c59144ceaf.jpg[/img]
[*]Press Close
[/list]
Steam should now download this version of the game.
[b]IMPORTANT! PLEASE SAVE YOUR LIVE VERSION SAVES GAME BEFORE ACCESSING THE BETA BRANCH![/b]
Just in case something goes awry!
Saves can be found here:
AppData > Local > Medieval_Dynasty > Saved > SaveGames
*Steam labels those builds as "beta"(see bullet points), so don't be too confused!
[h1]The Update Notes[/h1]
[img]https://clan.cloudflare.steamstatic.com/images//35668477/ad5a520ff892afe53d94d369ed41191b6caac6ef.png[/img]
[list]
[*] New sounds for Hammer.
[*] New sounds for Axe.
[*] New sounds for Pickaxe.
[*] New sounds for Chest.
[*] Sounds for Tree Falling - only cracking.
[*] Switch sounds for: Hammer, Pickaxe.
[*] Resource icons have been added to the Crafting and Building Menus.
[*] A colored indicators of the number of resources in the Crafting and Building Menus.
[*] Item condition displayed while interacting.
[*] Horse weight icon in HUD if the horse is overloaded.
[*] Setting for Belgian keyboard quickslots.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//35668477/ce731c2491c0f2391442fc4636b5f8dca5f13368.png[/img]
[List]
[*] Lack of breath sound when character is tired.
[*] Switch sounds for Stone Axe.
[*] Problem with picking up an item from the road.
[*] Snow material under the Fishing Hut.
[*] Goats and sheep are looking for a male of a different species.
[*] Depleted rocks do not respawn.
[*] Selling animals do not give any diplomacy points.
[*] Paying taxes partially results in coins spawning as if it was dropped.
[*] Waterskin cannot be emptied with the "UI Additional Action" button.
[*] When a stolen Torch is equipped, replacing it with a non-stolen Torch removes the "Stolen" status of the previous one.
[*] Herald stats show in the Inspector mode.
[*] A problem where the first King does not have a name after loading a saved game.
[*] Hunting Lodge 2 asking for 4 and 1 logs separately instead of just 5 logs.
[*] "Cold war" challenge.
[*] Wrong order when changing wall to door or window in house.
[*] Wheat, Flax, Oat and Rye items de-spawn over season change.
[*] Sometimes the position of the Mine is incorrect after placing it.
[*] Player character weight and speed are not correctly updating when equipping/removing backpack or pouch.
[*] Set number of items to craft sometimes differs from the final number of items to craft.
[*] Weather does not change when sleeping in bed.
[*] The word ‘Türk’ changed to ‘Türkçe’.
[*] After accepting Alwin's challenge and while the player is still shooting, Alwin walks away back to his field.
[*] Problem with loss of seed / fertilizer when the sowing / fertilizing animation is interrupted.
[*] The player is unable to interact with the horse at night.
[*] The horse does not get up from sleep when the player tries to mount it.
[*] Camera rotation speed when the character is riding a horse.
[*] "Inverted Mouse" option does not work when the character is riding a horse.
[*] The player is unable to jump or crouch if the character went to sleep while crouching.
[*] The horse does not attract wolves when they can't see it.
[*] The chest does not open or close after the player's interaction.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//35668477/38afb1f8ffa8671aa495fac9087cbf3fd967f259.png[/img]
[List]
[*] French language.
[*] German language.
[*] Polish language.
[*] Ukrainian language.
[*] Russian language.
[*] Numerous UI visual improvements.
[*] VRAM optimization.
[*] The furniture placement system has been improved.
[*] Blocked flirting with vendors.
[*] NPCs from the villages on the map will not flirt with the player, instead they will direct the player's character to random NPCs around the campfire.
[*] Interactions with fields in neighboring villages have been blocked.
[*] Equipped buckets now have "fill" action displayed on HUD.
[*] Condition of items is now displayed in radial menu for quickslots.
[*] 1-4 keyboard buttons now also work when selecting Event buttons.
[*] Fall damage is calculated for the horse the player is riding.
[*] Animals other than the horse can no longer take fall damage. A horse can only take fall damage with a rider.
[*] Animation of cow milking, with the bucket filling with milk.
[/list]