Update to v1.0.0.6. - Live version
Author: SwordsOfTheSouth,
published 3 years ago,
Hello everyone!
We're updating the live version to v1.0.0.6.
[img]https://clan.cloudflare.steamstatic.com/images//35668477/ad5a520ff892afe53d94d369ed41191b6caac6ef.png[/img]
[list]
[*] Tracker skill additionally highlights blood
[*] New sounds for Planning Wood in Woodshed
[*] Three new dialogues sounds for male child (1 voice color): Farewell, First time greeting, greeting
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//35668477/ce731c2491c0f2391442fc4636b5f8dca5f13368.png[/img]
[list]
[*] One of the signposts shows the wrong direction to Lesnica
[*] Wrong descriptions for some items in the crafting menu
[*] Some locations randomized on the map have incorrect amounts of items
[*] Fish is flying out of the water after getting hit
[*] NPCs eating or drinking from invisible items
[*] If NPC is target of two quests and one requires items to deliver it sometimes blocks other quest from completing until required items are present
[*] Empty Buckets of Water on the map
[*] "Eat" text for drinking items instead of "drink"
[*] Recurve bow technology mismatch
[*] Technology unlocked schemes count mismatch for gates
[*] Input for drink in HUD for empty waterskin
[*] Affection is not visible for villagers owned by player
[*] "Missing string table entry" for builder's hut's chest
[*] The icon for "stew" shows a beet root, but there are no beet roots in the stew.
[*] "Crafting" technology instead of "production" in radial menus
[*] Iron spiked cudgel scheme missing in smithy III
[*] Temporary fix for rare situation where tutorial videos or cutscene could freeze the game (black screen will remain but shouldn't freeze game)
[*] Player being able to use tools before finishing dismounting
[*] Items in villages sometimes restore themselves.
[*] Fields and orchards sometimes placed incorrectly.
[*] [spoiler]Uniegost returns after Story Uniegost VII[/spoiler]
[*] [spoiler]Sometimes Alwin returns after Alwins Story IX[/spoiler]
[*] [spoiler]Fenenna stays in the village after she said she would leave the valley[/spoiler]
[*] If an item fell on herbalist workbench it was impossible to pick it up.
[*] Sometimes after giving taxes their paid status did not save on autosave.
[*] "Animal overcrowding" quest sometimes did not give rewards.
[*] Strider achievement not working (if the player visited every village on their save already the achievement should unlock after going to any of them)
[*] Bandits causing performance issues after getting killed
[*] Alwin introducing himself as Racimir in the first dialogue of Alwin I side quest.
[*] Spears do not fly through animal legs anymore; they bounce off instead.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//35668477/38afb1f8ffa8671aa495fac9087cbf3fd967f259.png[/img]
[list]
[*] Increased brightness at night
[*] Hurt prey animals are now slowed down to 40% of their max speed
[*] Aggresive animals are now slowed down when entering fleeing state
[*] Animals will now stay still for a little bit on first hit with a projectile
[*] More tracks during the search for Hugo
[*] Text for objective to get crossbow for domagoj changed for better clarity
[*] Domagoj's crossbow can be a wooden crossbow in Uniegost VI
[*] Removed left side hit animation from Hammer, Pickaxe, Axe and Cudgel
[*] Player won't be able to shoot underwater
[*] Increased attack range for fox and badger
[*] Increased attach chance for spears
[*] Disabled starving hunter quest.
[*] Henbane now only removes 2% alcohol but only increases poison by 2%.
[*] Polish updated
[*] German updated
[*] French updated
[/list]