Hello everyone! We have a small update bringing these items: [h2]Change log[/h2] [img]https://clan.cloudflare.steamstatic.com/images//35668477/ad5a520ff892afe53d94d369ed41191b6caac6ef.png[/img] [list] [*] A new system for dynamic environmental sound. Wind and bird sound dependent on the number of trees near the player. (Work in progress) [*] Miners dig in the cave walls. [*] New sounds for wind in forests. [*] New sounds for birds. (Work in progress) [*] New sounds of fishing for NPCs - idle (water movement), catch and miss. [*] Autosave on completing quest. [*] New sounds for rain (non-forested areas only). [/list] [img]https://clan.cloudflare.steamstatic.com/images//35668477/ce731c2491c0f2391442fc4636b5f8dca5f13368.png[/img] [list] [*] Strange collisions of bolts. [*] Reduced instances of animals appearing on trees, rocks and other objects. [*] Wild animals sometimes appear in the player's village. [*] Some building modules break too quickly. [*] Alwin's story VIII and IX quests are bugging on load. [*] Character is leaning twice when stopping crafting during default crafting animation. [*] One of the road signs indicates the wrong village. [*] Bug erasing quests on load. [*] Bug with NPCs appearing and moving around the Tavern's grates and stoves. [/list] [img]https://clan.cloudflare.steamstatic.com/images//35668477/38afb1f8ffa8671aa495fac9087cbf3fd967f259.png[/img] [list] [*] Czech language. [*] Hungarian language. [*] Ukrainian language. [*] Swedish language. [*] Russian language. [*] Rendering optimization. [*] Numerous changes in the numbers of resources extracted from animals. [*] Scheme for Stone Spear is now in Hunting Lodge I. [*] Scheme for Daub is now in Barn I. [*] Changed crafting recipe for Wooden Wheel and Bucket. [*] Changed the price for the Bucket. [*] Bucket crafting and production is now in Workshop I. [*] Increased wildlife numbers. [*] Increased the employee limit at the Mine from 2 to 6 people. [*] Lowered the employee limit in Barn II from 8 to 6 people and in Barn III from 12 to 8 people. [*] Bag radial menu now shows the season when the player can sow/plant and harvest/collect. [*] Sounds for Horse, Donkey, Deer - deleted whinny sounds from run / sprint - added more in idle. [*] More natural animal eating sounds. [*] More natural animal breathing sounds. [*] Terrain rearrangement near Hornica - mountains loom over the village. [*] Inverted kinematics for some animals. [*] Inverted kinematics for player and NPCs. [*] Decreased movement speed for Buck, Doe and Wolf. [*] Dodging attacks and escaping without sprinting from animals that are not wounded should be more difficult now. [*] Slightly increased movement speed for Boar and Bear. [*] Lowered chance for bear to play the standing attack animation. [/list]