[h2]Update Notes[/h2] [img]https://clan.cloudflare.steamstatic.com/images//35668477/ad5a520ff892afe53d94d369ed41191b6caac6ef.png[/img] [list] [*] New sounds of coughing for Male and Female NPCs. [*] New sounds of coughing for Boy and Girl NPCs. [*] New sounds of coughing for Toddler. [*] New sounds of cutting and chopping tree for NPCs. [*] Wife, child, Herald and Castellan now display icons in inspector and interaction. [*] New sounds for Pickaxe animations for NPCs. [/list] [img]https://clan.cloudflare.steamstatic.com/images//35668477/ce731c2491c0f2391442fc4636b5f8dca5f13368.png[/img] [list] [*] Some quests cannot be completed because NPC does not want to talk with us about the quest. [*] Some quests cannot be completed because dialogue is from another quest and nothing happens when the player finishes it. [*] With a new talent points gaining system, the player needs to spend all excessive points to complete the quest for talents because they go into minus. [*] Miners from Excavation Shed are not looking for resources. [*] After loading an old game save, wild animals spawn in the middle of the player's village. [*] Sometimes story quests cannot be completed because NPC do not want to talk about the quest. (e.g., Alwin VIII) [*] Some of the animal spawn points on the map are not working. [*] Quest givers sometimes use wrong dialogue when the player gets quest from them. [*] Sometimes quests have wrong objectives and cannot be done (most frequently it happens for "Iron Shortage"). [*] Levitating clay deposits. [*] The NPC rotates to the player and walks backwards, after it is removed from work via dialogue. [*] Reduction of cases where a felled tree refuses to fall. [*] NPCs are changing their faces each time after loading the game. [*] Fire in grate will not stop now during long crafting in Cauldrons. [/list] [img]https://clan.cloudflare.steamstatic.com/images//35668477/38afb1f8ffa8671aa495fac9087cbf3fd967f259.png[/img] [list] [*] Numerous changes in the Vendors' items. [*] Russian language. [*] Ukrainian language. [*] The speed of feeling the temperature change for the player's character has been increased. [*] The penalty for overheating and undercooling has been reduced. [*] Animal breeder vendors now use icon appropriate to the animal building they work in. [/list]