Update to v0.3.0.4
Author: SwordsOfTheSouth,
published 3 years ago,
[h3]The Update Notes[/h3]
[img]https://clan.cloudflare.steamstatic.com/images//35668477/ad5a520ff892afe53d94d369ed41191b6caac6ef.png[/img]
[list]
[*] New sounds for Hammer.
[*] New sounds for Axe.
[*] New sounds for Pickaxe.
[*] New sounds for Chest.
[*] Sounds for Tree Falling - only cracking.
[*] Switch sounds for: Hammer, Pickaxe.
[*] Resource icons have been added to the Crafting and Building Menus.
[*] A colored indicators of the number of resources in the Crafting and Building Menus.
[*] Item condition displayed while interacting.
[*] Horse weight icon in HUD if the horse is overloaded.
[*] Setting for Belgian keyboard quickslots.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//35668477/ce731c2491c0f2391442fc4636b5f8dca5f13368.png[/img]
[List]
[*] Lack of breath sound when character is tired.
[*] Switch sounds for Stone Axe.
[*] The game save file grew with each save game.
[*] Problem with picking up an item from the road.
[*] Snow material under the Fishing Hut.
[*] Goats and sheep are looking for a male of a different species.
[*] Depleted rocks do not respawn.
[*] Selling animals do not give any diplomacy points.
[*] Paying taxes partially results in coins spawning as if it was dropped.
[*] Waterskin cannot be emptied with the "UI Additional Action" button.
[*] When a stolen Torch is equipped, replacing it with a non-stolen Torch removes the "Stolen" status of the previous one.
[*] Herald stats show in the Inspector mode.
[*] A problem where the first King does not have a name after loading a saved game.
[*] Hunting Lodge 2 asking for 4 and 1 logs separately instead of just 5 logs.
[*] "Cold war" challenge.
[*] Wrong order when changing wall to door or window in house.
[*] Wheat, Flax, Oat and Rye items de-spawn over season change.
[*] Sometimes the position of the Mine is incorrect after placing it.
[*] Player character weight and speed are not correctly updating when equipping/removing backpack or pouch.
[*] Set number of items to craft sometimes differs from the final number of items to craft.
[*] Weather does not change when sleeping in bed.
[*] The word ‘Türk’ changed to ‘Türkçe’.
[*] After accepting Alwin's challenge and while the player is still shooting, Alwin walks away back to his field.
[*] Problem with loss of seed / fertilizer when the sowing / fertilizing animation is interrupted.
[*] The player is unable to interact with the horse at night.
[*] The horse does not get up from sleep when the player tries to mount it.
[*] Camera rotation speed when the character is riding a horse.
[*] "Inverted Mouse" option does not work when the character is riding a horse.
[*] The player is unable to jump or crouch if the character went to sleep while crouching.
[*] The horse does not attract wolves when they can't see it.
[*] The chest does not open or close after the player's interaction.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//35668477/38afb1f8ffa8671aa495fac9087cbf3fd967f259.png[/img]
[List]
[*] French language.
[*] German language.
[*] Polish language.
[*] Ukrainian language.
[*] Russian language.
[*] Optimization of save game duration.
[*] Numerous UI visual improvements.
[*] VRAM optimization.
[*] The furniture placement system has been improved.
[*] Blocked flirting with vendors.
[*] NPCs from the villages on the map will not flirt with the player, instead they will direct the player's character to random NPCs around the campfire.
[*] Interactions with fields in neighboring villages have been blocked.
[*] Equipped buckets now have "fill" action displayed on HUD.
[*] Condition of items is now displayed in radial menu for quickslots.
[*] 1-4 keyboard buttons now also work when selecting Event buttons.
[*] Fall damage is calculated for the horse the player is riding.
[*] Animals other than the horse can no longer take fall damage. A horse can only take fall damage with a rider.
[*] Animation of cow milking, with the bucket filling with milk.
[/list]