Update to v0.2.0.3 - on the Public Test Branch
Author: SwordsOfTheSouth,
published 3 years ago,
Hello everyone!
ATTENTION: in this version there may be longer loading times. We are working on a solution and ask for a little patience at the start of the game.
We have – yes, you guessed right – another update for you! The update brings these changes, additions, and fixes:
[b]Added:[/b]
[list]
[*] New indicator icons to show the speed and direction of changing inhabitants' mood on the People List in the Management tab.
[*] New crafting sounds - hand and at the table.
[*] New sounds for sowing and manuring.
[*] New sounds for the Loom.
[*] New sounds for the Spinning Wheel.
[*] New sounds for tailoring.
[*] New sounds for the scissors.
[*] New sounds for the sheep shearing.
[*] New cooking animation for the Stove if craft time is short.
[/list]
[b]Fixed:[/b]
[list]
[*] Delivering a quest item that is currently in the player's hand does not disappear after returning it.
[*] References to family members when one of the family member leaves the village.
[*] Wrong Technology points reward for the "Woodcutter challenge" quest.
[*] While cooking (at the Cauldron in Tavern III), the NPC pushes the player into the Stove.
[*] NPCs cannot get married.
[*] Incorrect warnings when placing a fence.
[*] Resource Storage and Food Storage cannot be demolished.
[*] Storage capacity limits are sometimes incorrect.
[*] It was possible to place items in Resource and Food Storages beyond the limit.
[*] Bug that allowed to have tools with infinite durability when switching them.
[*] Tool switching behavior when selecting the same quick slot.
[*] Tool switching behavior when switching between different tools.
[*] Spinning Wheel animation is not working.
[*] Crafting interaction with Grates where animation is not working properly.
[*] Spears are not equipping automatically after throwing them.
[*] Information "Press "R" to craft more" does not refresh after changing key binds and is not relevant for gamepad.
[*] Outline in quest item to be delivered to NPC is displayed in quest tracker.
[*] Spacing in various quests.
[*] Name of animal to hunt is not translated if there is only 1 type of animal to hunt.
[*] Quern sounds are starting when the player finished crafting.
[*] Various interaction fixes.
[/list]
[b]Updated:[/b]
[list]
[*] The speed of increasing the mood now depends on the number of positive factors.
[*] French language.
[*] Fence placement has been improved.
[*] Unreal Engine version has been updated.
[*] Hidden timer for time sensitive quests due to timer being temporary disabled.
[*] The hit window when attacking with spears is now larger.
[*] Flour crafting time reduced to 1 second.
[/list]