Update to v0.1.1.4.
Author: SwordsOfTheSouth,
published 4 years ago,
Hello everyone!
We have a small update just before weekend!
[b]Fixes[/b]
[list]
[*] Food in chests becomes spoiled now.*
[*] Extracting stones with a pickaxe now accounts gains to correct technology and skills.
[*] The possibility to get stuck at workbenches when closing the crafting menu using escape has been eliminated.
[*] Hitting rocks with a pickaxe did not always trigger sounds and effects. This is fixed.
[*] Talents for faster extraction, stamina consumption and durability were not working properly. They should now.
[*] Fixed an issue where players could change an item with the mouse wheel or the quickslot menu and then holstering the tool, the character equipped a tool from different slot.
[/list]
[b]Additions[/b]
[list]
[*] Added new barn levels – Levels 2 and 3.
[*] Added version display in save slot and labels for save slots.
[/list]
[b]Updates[/b]
[list]
[*] Digging up the stump now produces a log.
[*] Items placed in non-player chests now disappear after a season.
[*] Spoiled food is turned to new item ("rot"), it rots after a season.
[*] Fields are fertilized with a new item - Fertilizer, instead of Manure.
[*] Fertilizer is made in a barn from Manure or Rot.
[*] Rock, Iron, Salt, Clay now drop only after draining the deposit durability to 0%.
[*] Talks to the NPCs (related to the quest) at night.
[*] Reduced the number of employees for the barn, depending on stage. The dismissed employees are waiting for new assignments.
[*] Increased animal attack frequency.
[*] Autosave slots number changed to 3.
[/list]
*please see the [url=https://steamcommunity.com/app/1129580/discussions/0/2930112548430282062/]posting[/url] for clarifications.