Update to v0.1.1.2.
Author: SwordsOfTheSouth,
published 4 years ago,
More stuff fixed, added and updated. Let us make this quick:
[b]Fixes[/b]
[list]
[*] Cave mining now increases the Extraction skill instead of the Crafting skill.
[*] Removing tree stumps now works with a shovel. Stumps should now be gone permanently.
[*] It is impossible to destroy the fence without building at least one module. It is now fixed.
[*] NPCs used to stop working in the field when the player did not watch them. They now have a better work morale.
[*] If a torch burned out, it decreased the health of (an)other torch(es). This is fixed as well.
[*] Fixed the production list in building management showing less items per hour than it produced.
[*] Quests where you could deliver items in parts and had to deliver more than one type of item should work properly now.
[*] Fixed projectiles like spears, bolts and arrows getting stuck in the air after hitting an animal.
[/list]
[b]Additions[/b]
[list]
[*] Added build and destroy sounds.
[*] Added the possibility to turn off head bob – Further optimizations to reduce motion sickness are work in progress.
[/list]
[b]Updates[/b]
[list]
[*] The size of plants data in the save file has been reduced.
[*] Updated the “Digging with shovel” animation.
[*] Removed crossbow as an item to deliver from Missing Bow quest. Only for new quests, existing ones still require it.
[*] More quests are generated per season.
[/list]