Patch 2.2.0.6 on the Test Branch
Author: malgorzata.sojka,
published 2 weeks ago,
Dear Players,
We want to share with you a patch which will resolve some of the problems releated to the recent release. As for now, you can access it on the test branch. We are continously fixing other problems that appeared, so if the issue you've reported wasn't solved yet, our team is still working on it.
[b]How to use steam branch[/b]
1. To add a branch, right-click on Medieval Dynasty in your Steam Library
2. Choose the Properties option in the drop-down menu
3. In the Properties window, select the “Betas” Tab
4. When you access the branch, you can select one of the following branches:
[b]Public_testing:[/b]
This is a version of the game that has early access to the new updates and patches before they are released on the public branch.
Let us introduce you to the [b]update 2.2.0.6 changelog[/b] and all the features it fixes and updates:
[b]Fixed[/b]
[list]
[*] Clients sometimes not being able to pick up sticks
[*] No greetings and farewells for barber
[*] No possibility to exit barbers dialogue via hotkey
[*] Incorrect events displaying on the Valley map
[*] Children births not displaying on clients in the village journal
[*] Some village journal entries from previous season displaying with new journal entries
[*] No age of the animal in the entry of its death in the village journal
[*] No profession of the villager in the entry of his death in the village diary
[*] Incorrect translation of the sex of animals in the village journal
[*] Incorrect information in village journal due to player buying animals
[*] Missing current season icon in field management tab when player is mounted
[*] Chat messages being sometimes duplicated
[*] Chat messages sent by the client sometimes having a host crown icon
[*] Reduced probability of fleeing animals getting stuck
[*] Dead bandits restocking their inventory on game load
[*] Bandits talking to animals like they are humans
[*] Excellent Gloves Heat Penalty
[*] Player being able to play with 0 hp after rejoining the game when they left it after death
[*] Armour visibility not setting correctly on clients on load
[*] Incorrect colouring in a Decorative Fence
[*] Visible screen effects in the character preview in the inventory
[*] Incorrect herald marker for clients on compass
[*] Workbench animation desync during long crafts locally
[*] Hair appearing for hunters working at hunting lodge when equipping a bow
[*] Player being able to use chat emotes when they shouldn't. Like when sitting or when mounted, dismounting etc
[*] Players being able to mount a horse/donkey when another player is currently dismounting it
[*] The game "frees up" furniture at midnight, even when the players or NPCs are still interacting with them
[*] Beetroot crest doesn't get unlocked correctly
[/list]
[b]Updated[/b]
[list]
[*] Player can change the order of items in the people's demand control tab
[*] Icon of the people's demand control tab
[*] Ability to enable chat while sitting on the mount with the down arrow on the pad
[*] QoL: Selecting the first empty slot when buying an animal and assigning it to a building
[*] Flow of windows animation in UI after child is born
[*] Tweaked projectiles bouncing off and impaling
[*] Bandits roam and patrol their surroundings
[*] Bandits with range weapons prefer to guard their position
[*] Disabled combat state between players
[*] Higher tech gained: Mushrooms, Potion of Healing II, Potion of Health,
[*] Lower tech gained: Broadleaf Plantain, Potion of Satiety, Potion of Instant Cure, Meat
[*] Higher exp gained: Broadleag Plantain, Chicory, Daisy, Dandelion, Deadly Nightshade, Henbane, Thistle, Mushrooms, Potion of Healing II, Potion of Health
[*] Lower exp gained: Potion of Healing I, Potion of Stamina, Potion of Saturation, Potion of Instant Cure, Meat
[*] Higher production: Potion of Instant Healing I, Potion of Healing I, Potion of Satiety, Potion of Saturation, Potion of Instant Cure, Potion of Cure, Meat, Dried Meat, Feathers (Goosehouse), Copper Ore (Excavation Shed)
[*] Lower production: Daisy, Dandelion, Deadly Nightshade, Henbane, Thistle, Mushrooms, Potion of Instant Healing II, Potion of Healing II, Potion of Health, Potion of Stamina, Roach
[*] Lower extraction: Battleaxes
[*] Higher weight: Cherry Wine, Pear Wine, Plum Wine
[*] Wines, Juices and Beers don't provide food anymore
[*] Apple Wine and Wheat Beer provide more health
[*] Longer effect duration: Soured milk, Roasted Meat, Fish meat
[*] More water provided: Soured milk
[*] Lower price: Meat, Salted Meat, Roasted Meat
[*] Higher price: Gander
[*] Gooses leave less feathers and more eggs in the Gooshouse
[*] Adult Gooses eat more
[*] Updated bandit camps
[*] Network optimizations for all the items lying around the map
[*] Chinese language
[/list]
Kind regards
Render Cube and Toplitz teams
https://store.steampowered.com/app/1129580/Medieval_Dynasty/