Patch 2.0.1.8 on the Public Branch
Author: RenderCube_Judek,
published 10 months ago,
[h3]Changelog - Patch 2.0.1.8[/h3]
[h3][b]Added[/b][/h3]
[list]
[*] Weight values with overload color to the trade windows
[*] New anti-aliasing - Temporal Anti-Aliasing Upsampling (TAAU)
[*] Possibility to select the anti-aliasing method in the game options (Off, FXAA, TAA, TAAU)
[*] Current coins value for buyer and seller in transfer window
[*] Visibility of npc's age and mood in inspector mode
[*] Players can deal shock damage and knock others down
[*] New parameter in the graphics settings - Point Light Shadows
[*] Sounds for "NPC Idle Lean on Railing" animations
[/list]
[h3][b]Fixed[/b][/h3]
[list]
[*] Dismounting animations not working in some cases
[*] Bandits ragdoll not activating
[*] Case where NPCs would slide across the ground after ending dialogue
[*] Non-buildable areas at the foot of the big waterfall - either made buildable or clearly blocked by rocks
[*] Inhabitants consume items containing water contrary to the order displayed
[*] If player completes quest while on horse then the player may not recieve technology points for that quest
[*] On loading the saved game player will once be again assigned to parents (if they are still alive) which results in living in two homes at once
[*] Case where client could get stuck in the dialogue if he had high latency and was starting and ending dialogue with npc rapidly
[*] Wrong sound in one of the rivers
[*] Reduced likelihood of client falling through the ground when entering ragdoll state
[/list]
[h3][b]Updated[/b][/h3]
[list]
[*] Changed prices for pouches and backpacks
[*] Adult pigs eat less (1,251 animal food per day)
[*] changed productivity of mine
[*] Sounds for Cave particles (falling rocks and water dropplets)
[*] Polish language
[*] Visual improvements to windows for crafting, dropping, transferring, buying and selling items
[*] Fog tweaks
[*] Raw mushrooms are more poisonous
[*] Quark and Egg provide less food
[*] Raw fishes effects changed
[*] Milk and Soured milk provide less water
[*] Salty sticks effect is weaker
[*] Salty Pretzel effect last shorter
[*] System for detecting additional npc's information in inspector mode
[*] Freshness now decreases in chests slower to match decomposition rate of food storage
[*] Characters ragdoll - synchronization, smoother transitions, influence of hit force, tweaks
[/list]
Kind Regards,
Render Cube and Toplitz Teams
https://store.steampowered.com/app/1129580/Medieval_Dynasty