Patch 2.0.0.7 on the Public Branch
Author: RenderCube_Judek,
published 11 months ago,
[h2]Changelog - Patch 2.0.0.7[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//35668477/54f123fda31b48de88fbfe7066104fd00f6d9ae9.gif[/img]
[b]Added[/b]
[list]
[*]New footsteps sounds for player, npc and all animals - deep water walking
[*]Sounds for a few NPC's animations
[*]Quickload on solo oxbow
[*]Epic Online Service logging window to some multiplayer related menus
[/list]
[b]Fixed[/b]
[list]
[*]Some cases when player character would get overwritten with another player character
[*]An error that could cause desync problems between clients and host when it comes to plant state
[*]Sometimes the air temperature has incorrect values
[*]In some cases "Grab" interaction showed up when items were not picakable
[*]Player's husband/wife can speak texts belonging to unmarried NPCs (chatters)
[*]Player's wife (NPC from quest) doesn't recognize him as her husband (incorrect dialogue) [SINGLE PLAYER]
[*]When child grows from infant to toddler, a ghost infant stays floating above the child's bed
[*]Clients sometimes unable to interact with beds
[*]Clients unable to lay down in the bed if their partner is sleeping in it
[*]Players unable to lay down in the same bed if they have partners
[*]Player able to sometimes interact with beds when its already occupied
[*]Player sometimes having a "Free Up Workbench" prompt on the bed if there is an npc sleeping in it
[*]Some fields not being interactable if they were placed on a really high or really low elevation
[*]Host can assign clients' partners when they are not in the session which after some time may result in that partner marrying NPC and having double marriage
[*]After loading game animals settings revert always to 100% and ommits customization. Only starts working after one season
[*]On coop in the Oxbow leaving some UIs with gamepad makes character jump
[*]After loading the game clients may not be able to complete more than one objective from quest that is in progress
[*]Overlapping panels in new game menu
[*]Removed context menu after clicking RMB on session code
[*]Dialogue getting stuck after asking Stoislawa to move aside
[*]Wrong dialogue text after trading with Niemila
[*]Swir in some cases might have not spawned for quest [i](Loading or reloading save file will bring him back)[/i]
[/list]
[b]Updated[/b]
[list]
[*]The development stage achievements now give every previous one as well if they were not already unlocked
[*]Icons of vendors in Piastiovia
[*]Basic summer weather has warmer afternoon
[*]Basic spring weather has warmer night
[*]Cap Coif and Short Sleeve Tunic have better hot protection
[*]Changed stats for most of food items
[*]Changed recipe for fishing spear
[*]Lumberjack, Hunters and Fishers experience rate decreased
[*]Changed production rate for Woodshed, Hunting Lodge, Fishing Hut and Workshop
[*]Chickens and Geese has lower chance to have offspring
[*]Geese eat more
[*]Removed player mount voice sounds
[*]Changed logic that marks saves as multiplayer - Maybe no more venturing to valley from oxbow
[*]Changed tutorial objective to roast meat from 4 to 1 meat as it blocked progress if someone shared raw meat before the process or... ate it in the meantime
[*]Higher prices for hoes
[*]Excavation Shed, Woodshed, Fishing Hut, Hunting Lodge and Kitchen productivity changed
[*]Changed gained experience in Excavation Shed, Woodshed, Fishing Hut, Hunting Lodge and Kitchen
[*]Decoration in some caves
[*]Polish language
[/list]
Kind Regards,
[url=https://store.steampowered.com/curator/44741218]Render Cube[/url] and Toplitz Teams
https://store.steampowered.com/app/1129580/Medieval_Dynasty/