[h3]Changelog - Patch 2.0.0.4[/h3] [b]Added[/b] [list] [*] Sounds for animations - NPCs checking out barrels and wicker baskets with fish [*] New music: Caves day and night themes [*] Game customization on start of oxbow map (both solo and in co-op) [/list] [b]Fixed[/b] [list] [*] Herbalist can no longer harvest StJohnsWort in winter [*] Host using tools always decreases condition of the top one of the type. So if you have 10 pickaxes and then 1 pickaxe in different stack the 10's condition will decrease instead of the 1's [*] Npcs can give main story quest that was already done [*] Bandits and animals parameters updates from customization applies after two seasons instead of one [*] Field texture being overdrawn when starting to place a new field and cancelling it on client side [*] Mine state synchronization for clients [*] Workbenches becoming locked if player clicks too quickly when trying to free up workbench from an NPC [i](fix for bug from 2.0.0.3 - Please report in case it still happens)[/i] [/list] [b]Updated[/b] [list] [*] Achievements should work again [*] Longer effect of milk [*] Higher prices for hammers [*] Better price for eggs [*] Woodshed, Excavation Shed, Mine, Hunting Lodge II and Well are more efficent [*] Herbalist Hut collects more herbs, changed time required for various potions [*] Hunting Lodge I produces more Leather [*] Fishing Hut rebalanced [*] Same crafting time for all types of poison arrows and bolts. [*] Lumberjacks, Watercarriers, Herbalist, Hunters and Miners gain more experience [*] Changed the amounts of experience gained by fishers [*] Polish language [*] French language [*] Turkish language [*] Cave/mines replication optimizations [*] Items and cut down trees synchronization tweaks [/list] Kind Regards, [url=https://store.steampowered.com/curator/44741218]Render Cube[/url] and Toplitz Teams https://store.steampowered.com/app/1129580/Medieval_Dynasty/