Dear Players, We want to share with you Patch 2.1.0.9, which fixes the issues that you reported. You can find the list of all the changes below. As always, we are consistently working on improving the game to provide you with the best product, so keep an eye on the future updates to know what's coming to Medieval Dynasty. [b]What's coming with the patch:[/b] [b]Added[/b] [list] [*] Building management modes - seasonal and annual. Option available in the main tab of the building [*] Two new songs: Elric day and night theme [*] Ambience sounds in the Oxbow (swamp and Elric areas): frogs and swamp water bubbling [/list] [b]Fixed[/b] [list] [*] Crashes related to projectiles that were spotted by bandits [*] An issue that could cause the user on Xbox or Gamepass PC to have an incorrect net ID, which would force the player to create a new character on save load [*] Crafting Gloves Bug [*] Location of some NPCs in the Family Quests (The Stranger, Mother of Inventions, Master Angler) [*] Sickle placement in The Sickle of Contention quest (for those who have already started the quest, we've placed a special workaround) [*] The NPC walks away from the player if the player starts talking to him when the NPC gets up from the bench or stool [*] Incorrect icons for the band [*] Incorrect Elric's chatters [*] Holding interact button sometimes breaking interaction with beds, chests and fireplaces [*] Mount mounting and dismounting position and logic adjustments - players should no longer end underground [*] Some waggoner travel prices on Valley [*] An already completed quest not having objectives to do, and a client not being able to load that quest on joining, resulting in crash [*] Hives in the apiary not producing honey [*] Not being able to buy a platform scheme from the radial menu when using the gamepad [*] Too bright night sky [*] Incorrect values for crop statistics [*] Map boundary, transporting player to the wrong side [*] Collisions moving characters excessively in some cases [*] Client with high latency interacting with mounts when it shouldn't be possible [/list] [b]Updated[/b] [list] [*] Reduced initial reaction distance for badgers, foxes, lynxes, deer and wolves [*] Less food: Onion [*] Longer effect: Pear Juice, Oat Ale, Potion of Instant Healing II, Potion of Healing II [*] Shorter effect: Salty Sticks [*] Stronger effect: Plum Juice, Mead, Oat Beer, Rye Beer, Wheat Beer [*] Higher price: Scissors, Flat Straw Hat, Bronze Shovel, Iron Shovel, Hand Lantern, Pouch, Large Pouch, Small Saddlebag, Saddlebag, Large Saddlebag, Saddle, Horseshoes, Bronze Spear, Iron Spear, Spiked Cudgel, Bow, Long Bow, Recursive Bow, Wooden Crossbow, Crossbow, Bronze Arrow, Iron Arrow, Bronze Bolt, Iron Bolt, Poisoned Iron Arrow, Poisoned Iron Bolt, Potion of Instant Healing II, Potion of Healing II, Potion of Satiety, Potion of Night Vision, Potion of Possibilities, Potion of Camouflage [*] Changed recipe: Flat Straw Hat [*] Shorter Crafting Time: Hat, Bag Hat [*] Longer Crafting Time: Linen Shirt [*] Less reverb effects in caves [*] Improvements in the attraction of the platform during placement [*] Network optimizations [*] Translations [/list] Kind regards Render Cube and Toplitz teams https://store.steampowered.com/app/1129580/Medieval_Dynasty/