[img]https://clan.cloudflare.steamstatic.com/images//44716845/0aa6f7542444d27853b3990f36f343cbec02de95.png[/img] Yay update day!! After organizing our feedback notes and requests, we were able to add the ability to change the hot bar inventory row by pressing Tab or Right-Trigger on gamepads. For those of you who use rebinding (especially on gamepad), if you have already used this key for another function, you may have to reset your rebinds or assign a key to this new function. We also took a wide pass at the times of machine processing. Most machines have had a time reduction, but some will be more noticeable than others. There are more options to choose between faster machines = faster turnaround or slower machines = less daily maintenance. The choice is up to you. Any loaded saves with machines in-progress will be stuck on the old timers until a new item(s) is added to the machine. On the tuning front, we also adjusted some machine crafting recipes, drop rates, and other things so it's easier to make more machines and reduce some of the pinch points some people mentioned. There are also tons of little changes too, like adding the ability to set your clock to a 24-hour or 12-hour format, dialogue updates, and bug fixes. The patch notes list contains all the changes so don't forget to check it out. The [url=https://lkg.wiki.gg/wiki/Little-Known_Galaxy_Wiki]Little Known Galaxy Wiki[/url] is also getting more complete every day and has been a great source of info for new players. If you want to help, feel free to jump in and join the team on [url=https://discord.com/invite/gVxUqge9Xf]Discord[/url]! Thanks everyone, oh... and we had so much fun looking through the screenshots and artwork tabs here on Steam. We absolutely love seeing all your creativity so thank you for inspiring us!! With love, -Carbon & Kay [img]https://clan.cloudflare.steamstatic.com/images//44716845/bd22d2c68426d9d55afdd1fcf7fe53ac12166eeb.png[/img] [h3]LKG-v1.0.3 - Inventory Row Switching, Machine Times Reduced = More Profits, 24-hour Clock, & More![/h3] Steam Production Build ID: 14670068 Steam Demo Build ID: NA Windows Version Number: 1.0.3 MacOS Version Number: 1.0.3 Improvements [olist] [*] NEW Inventory Row Selection: Tab (or RT for controller) will now cycle through rows of your inventory. (Most requested feature!) The Control Tips helper menu has been updated with this hotkey tip as well. [*] Rebind Ability for Row Selection: Also hooked up the new inventory hot bar controller with a rebinding option. If you have already rebinded controls, and had RT or tab used, you may need to reset your controls and rebind them again for this new functionality. [*] BIG Machine Tuning Pass: Reduced machine processing times, required crafting resources, and updated values/produced item values. Specifically for Fiber Spinner, Carbon Converter, Outer Hull Planter, Outer Hull Tree Planter, and Meteorite Extractor. (NOTE: If you load a save that already had an item processing in a machine, you will still see the old processing time. You will see the faster times on the NEXT item inserted, and from then on.) [*] EVEN MORE Machine Processing Time Reductions: A smaller reduction of time across all other processing machines so that they process faster, and are easier to pick up on day-to-day routines. [*] 24 Hour Clock: A settings option is now available to change the clock to 24hr display instead of 12hr. [*] Restoration Ray SFX: Adjusted volumes. [*] Soil Sample: Added to hidden store. [*] Window Decorations: Adjusted number of resources needed to craft. [*] Plant Decorations: Adjusted number of resources needed to craft. Less soil samples. [*] Value Adjustments: Adjusted values of crafts, machines, and decorations to match reduced materials required. [*] Microbe Game: The "Off" version of microbe game now gives more noticeable chance at Super microbes. [*] Doc12 Proposal: Dialogue polish to make clearer on why she's not ready for marriage yet. [*] Lin Mission Help: Lin gives you Carbon Nanotubes to help get you started in that later mission. [*] Cactus Fruit: Increased drop rate from Thorny Creep [*] Pirate Hook: Increased drop rate from Spinner Creep [*] Electro Plasma: Increased drop rate from Drone Creep, and added as drop from Meteorites. [/olist] Bug Fixes [olist] [*] Microbe Rewards: Microbe bulletin rewards could be reclaimed multiple times, if the save file was copied. Fixed. [*] Furniture Duplication: Fixed bug that would in rare engagement situation, allow multiple decorations to be placed with one item selected. [*] Lauren Proposal: Fixed bug where Lauren did not respond correctly after marriage proposal in a certain situation. [*] Achievement Icons: Corrected the colors of the relic pieces on achievements, in game and Steam published. [*] Fixed Hats: A few hats had some pixel cleanup to fit better. [*] Floor Light: One of the decoration floor lights would hide under the floor tiles instead of on top. Fixed. [*] Window Decoration Text: Window descriptions adjusted to be more accurate. [*] Microbes Out of Reach: Fixed a few spots where microbes were detected out of player range. (Salon, Classroom, Recreation Deck, Construction Zones on Upgraded Buildings) [*] Item Spawn: Fixed an [spoiler]Iceladus[/spoiler] level where enemy spawned items could potentially fall down off screen. [*] Grammar: Fixing typos, grammar, and dialogue preferences. Thank you for helping! [/olist]