Update 1.0.1 is here!
Author: kay,
published 5 months ago,
[img]https://clan.cloudflare.steamstatic.com/images//44716845/9aeba20c0a0ed04886c980e327af9bf39c12c3ff.png[/img]
Hi Everyone,
The first update has landed! We wanted to roll out some tuning notes, bug fixes, and a few QoL things we've seen requested a few times. We hide spoilers when necessary, but heads up, there still might be a few from time to time we miss. Our next goal will be to update the demo with all of the changes as well.
Also, no pressure, but if you haven't left a Steam review yet, we'd love it if you'd consider it. It can be short and simple. The more reviews we get, the more visibility we get on Steam and that helps us grow.
Thanks everyone for all of the support, encouragement, and fun chats. We really love hearing about your adventures and can't wait to hear more. It has been a blast meeting so many of you already. <3
Hope you enjoy!
-Carbon & Kay
[h3]LKG-v1.0.1 - First Post Launch Update![/h3]
Steam Production Build ID: 14509816
Windows Version Number: 1.0.1
MacOS Version Number: 1.0.1
Improvements
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[*] Player Energy: Player's default starting energy has been increased. This increase works in addition to any Life Spark energy upgrades you already have acquired.
[*] Quest Tuning: Reduced number of vitamins requested on the [spoiler]Blue Reef[/spoiler] primary quest.
[*] Quest Tuning: Added seaweed to Kaida's 2nd mission to help guide people to pick it up and eat it.
[*] Quest Tuning: Changed Kaida's 5th mission from 1 Diamond to alternate items that are less rare to make easier.
[*] Mineral Drop Rate: Increased minerals drop rate from digging.
[*] Soil Sample Drop Rate: Increased soil sample drop rate from digging.
[*] Machine Timers: Clicking on active machines and planters will now show the estimated time remaining for whatever they are processing or growing. (Assuming they remain watered and/or powered.)
[*] Text Scroll Speed Option: You can now adjust the text scrolling speed with a slider in the Settings menu. The fastest setting is instantaneous text.
[*] Machine Crafts: Made some workbench machines require less items needed to craft.
[*] Library Book: Updated furnace book to mention that stone can be refined.
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Bug Fixes
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[*] Equip Slot Wrong: Fixed issue when dismounting the spaceboard, sometimes the equipped item was incorrect.
[*] Missing Crop when Picked: Fixed issue when a loose item was being sucked up to the player at the same time a crop was picked, it would prevent the crop from being added to the inventory.
[*] Overflow Pickups: If an item is getting picked up at the same time as items getting sucked up and the sucked up items take the last inventory slot, the picked-up item will go into the overflow sequence for resolution instead of getting lost.
[*] Sliding Door Hidden: The automatic sliding door on the Captain's Deck could be seen through the wall if a window was placed below it. Fixed and hidden now.
[*] Microbe Detection: Fixed a few spots where microbes were located out of reach from player. Science Lab water tubes, doorway of Classroom, Engine Room by Stewart's station, garden bench on Crew Quarters, uniform rack in Engine Room.
[*] Gamepad Icon: Treasure chests were missing their gamepad button press icons.
[*] Fertilizer Gifting: Low-Grade Fertilizer, Mixed Fertilizer, and Premium Fertilizer have had their gifting values corrected for NPCs that don't hate them.
[*] 1900 Gift: Adding a new liked item for I1900
[*] Cosmo Creep Spawn Anim: Adjusted the scale values on these animations to not be so extreme and flash.
[*] Increase/Decrease Buttons: Fixed issue when holding the hot bar inventory increase/decrease buttons. Btns were spamming the bar when a menu was open, causing chaos.
[*] Item Sprite: Fixed Copper Block to correctly say Cu.
[*] H20 Station: H20 Stations can now be gifted to NPCs like other machines.
[*] Grammar: Fixing many missing commas, typos, and dialogue preferences as we played through and from you all. Also, thanks to all our beta crew, new players, and a giant help from Sheep on quests!
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