Dear Lindwyrm Adventurers, We just deployed an update for the Early Access Version containing several fixes and improvements (see details below). Thanks to your feedback and bug reports we were able to quickly identify and solve the issues. With your ongoing great support, we are constantly improving the overall gaming experience of Lindwyrm. Thank you! Your Ghostwhale Games Team [b]Patch Notes:[/b] [list] [*] Rat King Boss Fight has been improved [*] Fixed an issue that the town upgrade dungeon floor shortcut could not be upgraded [*] Fixed an issue where characters have been set back to the tutorial after coop play [*] Fixed an issue where skills were blocked in the Boss Chamber [*] Fixed an issue where selling or disassembling belts leads to Gold being reduced [*] Fixed an issue where dying in the tutorial blocked the path [*] Fixed an issue where old demo characters were stuck in the tutorial [*] We also deleted outdated items from old demo characters to avoid more issues [*] Fixed an issue where ads from bosses dropped no healing potions [*] Fixed several Rune Desk issues [*] Fixed several UI and Text issues [*] Performance improvements for the Steam Deck [*] Several Dungeon issues have been fixed and improved [/list] [b]Known issues:[/b] [list] [*] Moving Platforms have a “shaky” movement [*] Party Widget keeps marking group member as death (Skull Icon) after they were revived [*] Sound-FX may appear off in volume or positioning or is rarely missing [*] The Spear and Hammer 3D model does not match the current character animations [*] Full support for ultra-wide screens is in progress, some UI might appear broken [*] German Localization still has some typos [*] The performance on Steam Deck may still drop during NPC dialogues [*] NPC walking animation not visible for co-op clients [/list]