- Improved pathing algorithm, fixes many desync issues. - Improved map chunking loading, making transitioning smoother. - Added shovel functionality on beach tiles, can now obtain sand. - Added experimental clouds. - Added guild member count when inside guild. - Added max FPS option. - Fixes mobs moving during stunlock. - Fixes accuracy/defense potions giving wrong vials. - Fixed damage status effect causing you to walk through doors and stop combat. - Fixes inventory issues when the last item is stackable. - Fixes spamming guild interface causing double joins. - Fixed equipment movement modifiers not working. - Fixed joystick being able to be interacted even when hidden. - Fixed hitsplat colours not displaying correctly. - Fixed unable to trade players when on the same tile. - Fixed area of effect damage causing targets to switch. - Fixed bone bonker sprite and minor text issues. - Fixed world map following player if moving making it impossible to move map. - Fixed able to walk away via WASD during trading. - Fixed crafting interface causing lag when opening. - Fixed store interface causing lag when opening. - Minor fixes to UIs all around. - Minor fix to bank opening and walking away not allowing items to be interacted with. (requires further improvements later).