[list] [*] Steam: Enable rich presence, which shows some simple details of your game situation to your Steam friends list while the game is open. [*] Upgrade to golang v1.21.4 with various fixes including linux performance improvements. [*] Remake: Minor UI improvements to settings tab to match original, such as showing the save directory, showing a particle button (no particles in remake yet though), and tweaks so buttons don't overlap. [*] Fix issue where sometimes offline calculations wouldn't work as intended. [*] Fix regression in last couple patches that caused some banners to fade weirdly. [*] Lots of code cleanup. [*] Fix longstanding bug where shields simply don't render on the first frame of each battle. [*] Migrate the way Idle Armada is built away from a cluster of OS-specific scripts toward using taskfile. [*] Opt-in to the golang loopvar experiment to prepare for golang 1.22, which shouldn't break anything (famous last words). [/list]