0.9.9.0
Author: corfe83,
published 4 years ago,
[list]
[*]MANY PRESTIGE CHANGES. To close a loophole and begin allowing infinite prestige growth, Job points are now USE-IT-OR-LOSE-IT. Prestige abilities no longer require a certain battle level, and are mostly unlimited in nature (but each level increases cost).
[*]Jobs now have their own mini-prestige called rank up, that reset all prestige abilities for that job, but you must do it to make additional prestige abilities for that job visible.
[*]Refactor a TON of things to improve speed of the game.
[*]Make the game a bit less grindy -- upgrading factories now improves your ship mark levels slightly-more-than-linearly. Also increase enemy difficulty post-level-11 to compensate
[*]Improve resource rewards for beating levels, and base gold income for levels above level 10. Reduce prestige rewards according to prestige rebalance.
[*]Make bottom row battle buttons no longer transparent, and also appear above items as they should.
[*]Rename mothership to flagship, and increase its size.
[*]Fix bug where tooltips sometimes would get stuck and display forever.
[*]Fix bug related where resource drops sometimes didn't give any resources when close to the max storage amount for the resource being dropped.
[*]Upgrade from Ebiten (golang game engine) v1.11 -> v1.12.
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