0.15.3.0 -Bugfixes, Balance Changes
Author: corfe83,
published 1 year ago,
[list]
[*] Fix issue where scroll locking zoomed in so close to fleet that many clickables were off screen.
[*] Fix other issues with scroll locking that caused it to not fire at the right times, or leave ships cutoff at top or bottom.
[*] Fix z-order issue where farming level popup could be behind controls within a tab.
[*] Fix demo to work on MacOS (it was not showing in Steam store, oops).
[*] Fix bug where marking up a job reset your prestige timer incorrectly.
[*] Fix UI issue on military tab when you had lots of ships where left/right page buttons were behind the farm rate UI.
[*] Stop allowing one to refund prestige abilities that unlock jobs. It doesn't make sense.
[*] Tone down some crazy cost scaling on prestige screen (but tone up mine cost scaling a bit, as it was too cheap).
[*] Start using a script to upload steam releases, to reduce the amount of manual work per patch. This hopefully didn't change anything in the game at all, but could be a source of bugs on some platforms.
[*] Change farmer prestige ability from farm discount to start with farms, so that food is in better balance with other resources late game.
[*] Allow easier respeccing by not requiring prestige timer to run down before you spend points.
[*] Close loophole that could allow you to gain prestige points by quick runs (well below 1 hour), that was not intended.
[/list]