0.15.10.1 - More Fixes, Major Perf Improvement for High Battle Levels
Author: corfe83,
published 1 year ago,
[list]
[*] Fix regression where land resource had become invisible in parts of the UI.
[*] Dramatically improve performance of searching for ideal farm level when you are at a high level. The old logic would check many many levels, the new logic is much more selective about which levels it simulates, and it should have the same result.
[*] Fix another bug where a battle-related banner can get stuck permanently on screen.
[*] Improve CPU performance of more complex targeting logic that was added in recent patch.
[*] Fix market building to only provide 1 bonus trade, not 2 (to match its storage).
[*] Fix accuracy issue with the way median is calculated (this should make push % and farm numbers more consistent).
[/list]