Update 0.10.5 (HotFix)
Author: runinzem,
published 2 months ago,
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[h1]Bug Fixes[/h1]
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[*] Revised the overall formula for HP increase.
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[*] [i]"We identified an issue where the formula calculating HP increases through stat cards, health buffs, artifacts, etc., had a fundamental flaw, causing a higher increase than intended. The formula has been revised to ensure the intended values are now correctly applied."[/i]
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[h1]Balancing[/h1]
[h3][i]"We have determined that the effects of artifacts and buffs impacting current HP were too excessive, and have therefore applied a general nerf to related options."[/i][/h3]
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[*][h2]Units[/h2]
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[*] [h3]Tsunomaki Watame[/h3]
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[*] HP reduced from 70 -> 60.
[*] POWER reduced from 11 -> 10.
[*] HP_INC reduced from 0.16 -> 0.14.
[*] POWER_INC reduced from 0.7 -> 0.55.
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[*][h2]Monsters[/h2]
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[*] [h3]MikoP[/h3]
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[*] POWER_INC changed from 0.04 -> 0.3.
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[*] [h3]Takodachi[/h3]
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[*] POWER_INC changed from 0.63 -> 2.
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[*][h2]Artifacts[/h2]
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[*] [h3]Koyori's Poison[/h3]
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[*] HP increase reduced from 20% -> 10%.
[*] Damage reduction changed from "5% of total HP" -> "2% of total HP."
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[*] [h3]Spotlight[/h3]
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[*] HP increase reduced from 9% -> 1%.
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[*] [h3]Ankimo's Cotton[/h3]
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[*] HP increase reduced from 25% -> 15%.
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[*] [h3]Laplus's Tail Core[/h3]
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[*] HP increase reduced from 20% -> 10%.
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[*] [h3]Coco's Fossil Footprint[/h3]
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[*] HP increase reduced from 50% -> 20%.
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[*][h2]Ability Cards[/h2]
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[*] [h3]Heavy Attack[/h3]
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[*] HP increase reduced from 50% -> 0%.
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[*] [h3]Hold the Line![/h3]
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[*] HP increase reduced from 100% -> 20%.
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[*] [h3]Titanification[/h3]
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[*] HP increase reduced from 50% -> 20%.
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