[h1]Major Updates(0.1.0) [/h1] [list] [*][h3] Add a new unit [/h3] [list] [*] A new unit 'Oozora Subaru' has been added. [*] A new unit 'Watson Amelia' has been added. [/list] [*][h3] New boss adds stage [/h3] [list] [*] Stage 4 added. [*] New normal monster 'Tsumire&Tsukune' has been added. [*] New boss 'Takane Louis' has been added. [/list] [*][h3] "Shiranui Flare" unit temporarily excluded [/h3] [list] [*] Flare will be temporarily excluded for renewal, instead the 'Inugami Korone' unit will be changed to free unit. [/list] [/list] [h1]Balancing [/h1] [list] [*][h3] In-game [/h3] [list] [*] Nerfed rhe monster Stat growth rate in HARD mode to 150% -> 130% (reward remains the same). [/list] [*][h3] Boss [/h3] [list] [*] The damage rate of the default pattern(basic attack) of all bosses is nerfed to 1.0 -> 0.4. [*] The cooltime of Iroha's 'sword wind' pattern has changed to 3 seconds -> 6 seconds. [*] The start-up frame of Koyori's 'mine' pattern has increased. [*] The range of Cloe's 'cutting wheel' pattern has been changed to 2 -> 1. [*] The start-up frame of Cloe's 'cutting wheel' pattern has increased. [/list] [*][h3] Monster [/h3] [list] [*] Stats of all special monsters are greatly nerfed. [list] [*][h3] Tacodachi [/h3] [*] Initial HP is nerfed to 60 -> 30. [*] Initial POWER is nerfed to 25 -> 20. [*] The POWER growth rate is nerfed to 0.8 -> 0.63. [*][h3] Ankimo [/h3] [*] Initial HP is nerfed to 55 -> 40. [*] HP growth rate is nerfed to 1.3 -> 0.8. [*] Power growth rate is nerfed to 2 -> 1. [*][h3] Poyoyo [/h3] [*] HP growth rate is nerfed to 2 -> 0.5. [*] Power growth rate is nerfed to 1.5 -> 0.5. [/list] [/list] [*][h3] Unit [/h3] [list] [*] The range of all long-range units (such as Marine, Watame) increases to 10-> 11. [/list] [/list] [h1]Improvements[/h1] [list] [*] Fixed a tooltip error for some units. [*] Added warning signs to some patterns of bosses that shows the range of these. [/list] [h1]BugFix[/h1] [list] [*] Fixed a bug where the unit mouse over UX remained even when switching mode was offed. [*] Fixed a bug where the unit drag UX remained even when switching mode was offed. [/list]