[h1]Balancing [/h1] [list] [h3] Boss [/h3] [*] Adjusted the moveSpeed of all bosses to 1.1 -> 0.9. [h3] Unit [/h3] [*] Korone's range increased to 0 (near, same as monster's attack range) -> 0.5. [*] Gura's initial POWER value nerfed to 8 -> 7. [*] Gura's POWER growth rate is nerfed to 0.5 -> 0.41. [/list] [h1] Improvements [/h1] [list] [*] Added a game guide. [*] Adjusted the draw order for some GUIs, such as pop-ups. [*] Added a play concept phrase for each unit to the COLLECTION. [*] Some improvements have been made to the GUI. [list] [*] You can check the upgrade status in the UNIT SELECT scene by adding a star sign to the Select icon. [*] Added a level up button and a switching button to the in-game GUI. You can still do that with a Keyboard. [*] The in-game GUI now displays 'selected difficulty'. [/list] [*] Adjusted the range of the switching button (the range of the button is now the same as the range of tiles on which the unit stands). [*] Added screen magnification. [list] [*] Full screen [*] 1280X720 [/list] [/list] [h1]Bug correction [/h1] [list] [*] Fixed a bug where the attack speed was applied as an abnormal number when the unit is buffed up. [*] Fixed a bug where the boss stopped on the spot after teleport and did nothing. [*] Fixed a bug where there was a long delay in the timing of the boss summoning monsters. [*] Fixed a bug where the attack speed increase buff failed to reduce cool time. [/list]