Creating a new puzzle in Hexahedra is easy - define the inputs and outputs, decide which devices are available and how big the factory is, and you're done. What's much harder is solving those levels! Come and tell me what you want to see in a puzzle, whether that's lasers, fire, tricky compact puzzles or vast sprawling factories. We'll build it, and then we'll see how efficiently we can solve it. Here's my favourite Hexahedra device, the Laser, which allows for logic branching based on whether the beam hits something its own colour. [img]https://clan.cloudflare.steamstatic.com/images//40137800/31af4cd0be2df9463fceb2b959255f42f3cfbae1.png[/img]