This is a small update just to fix a couple of minor issues... 1. Smoothed out the A.I. collision avoidance system so that they won't slow down/stop when avoiding something. Their movement should be much smoother. 2. Fixed the "P. Brake" from being displayed on the HUD for helicopters that don't have wheels or brakes! 3. Hopefully fixed a minor issue where sometimes the radar ping line on the Threat Display would go behind the map layer making it look like the like wasn't being drawn all the way. This update marks the end of the Wingman A.I. beta. However, due to me being away for a few days I won't be pushing this to the public branch till next week. Next beta, as you're probably aware, will be the "Game Content Expansion" beta which will be focused on adding much more content and variety to the game and that will be starting officially on the 7th August (although it has actually started behind the scenes already). Thank you to all those who helped out with the beta, made suggestions or spotted bugs your help is absolutely essential for making games like this. ːsteamhappyː