This update adds the following... 1. Fixed HUD elements that align with world objects. This includes things like waypoint markers, target pod box, flight vector indicator etc. 2. Fixed mission planning map and the MFD map so that fog is no longer applied. 3. Updated the various cameras used to all run in "Forward" rendering mode which seems to be faster for VR. 4. Removed atmospheric rendering from the targeting pod camera. It now uses the same simplified fog system so there will be a minor performance increase there. 5. Resized the HUD slightly and moved it further away from the camera. This should make it a little more comfortable to use but I will probably need to add in some options so you can tweak this yourself as everyone will probably prefer different settings here. [u]What doesn't work[/u] 1. IHADSS system doesn't work. It's fixed in space but I think I know how to fix it. 2. Load out screen doesn't work