Update for DetectionSystem Beta
Author: Jimmy Arcade,
published 1 year ago,
This update adds the following...
1. Fixed the ID system so that 100% identified vehicles will now be correctly marked on the threat display.
2. You must have direct line of sight to ID targets so you can no longer ID them through the terrain when targeting them via the Threat Display.
3. When vehicles open fire there is now a chance they will be instantly detected by your C/PG. Different vehicles have different detection chances with the Shilka and Strela both having high detection chances. This is to simulate your gunner being able to follow the smoke/tracer trail back to its source. IFVs, APCs & tanks have a much lower detection chance.
4. Fixed a bug in the turret control system which was causing all A.I. vehicles to shoot high. Downside is everything is more accurate with Shilkas being particularly nasty at high A.I. skill levels.
5. Added an axis control for the Trim function so those with a proper trim wheel (or any non-centering controller axis) can now use it to control the trim function. Please note that if you do assign an axis then this will override all other Trim controls.