This update addresses some of the feedback I've had on the A-10 etc... 1. A-10 will now fire more rockets in a salvo. This should guarantee a kill on APCs. IFVs may still survive if they're lucky! However, they will now hold their target and will re-engage if they survive. The 2nd run should get them! ːsteamhappyː 2. A-10 will now fire their cannon at a closer range ensuring better accuracy. 3. A-10 will now call out "Guns, guns, guns" properly. 4. Fire zones are now fixed so the A.I. won't wander off after targets outside the initial firezone. 5. A-10 will now report if it is out of targets. You'll need to reposition them manually. 6. A-10 now has its IR textures. 7. Updated the flight model of the A-10 so that it isn't quite as fast in turns when fully loaded and it's roll rate is slower - It now flies in a more realistic manner. 8. Updated the Harrier's gun to the new sound system so that it sounds much nicer! 9. Updated most of the missiles now to have better sound effects. 10. Updated some of the priority logic for rockets and guns so that they will engage APCs before IFVs except when using HEAT rockets in which case they'll go for IFVs before APCs. 11. Wingmen should no longer call out "Rifle" twice when firing their missiles.