Public Branch Update
Author: Jimmy Arcade,
published 9 months ago,
This update brings the public branch up to the same version as the infantry beta and includes some important bug fixes and features....
1. Infantry fix. I managed to track down a bug that was causing large FPS drops and everything is now working again correctly.
2. Updated the fuel usage for all helicopters using a simple calculation to approximate real world usage. Basically all helicopters have now got a longer range.
3. Added in the GUV-8700 gunpod for all Hind versions. Optimum range is around 1,500 - 2,000m as that is where the bullets will converge.
4. Improved the special effects for when bullets hit things!
5. Adjusted the bloom effect in the Targeting Pod camera. It's still using the old system so the effects do look slightly different than the main camera.
6. Fixed a bug on the Mi-24VP where the IR rotor blades would be visible in the main camera as they started to spin up.
7. Removed some log spam
8. Better fire effects. Fire now glows at night!
9. Better ricochets!
10. You can now lock on to individual infantry correctly.
11. Infantry can now be identified
12. New audio system for guns/gunpods. Currently only the GUV-8700 currently uses it. Other weapons will be upgraded very shortly.