This update adds the following... 1. Added in the "HERO" version of the M261 Rocket Pod. This includes both the standard and APKWS versions. Tomorrow I shall be working on the "I-Beam" aiming system for the M261 ːsteamhappyː 2. Optimised the 3D models for standard and APKWS models so that they use less polygons when stored in the launcher. 3. Fixed a bug in the rotor wash effect which would sometimes leave particles visible on the ground after the helicopter has taken off. 4. Optimised the start up routine for the rotor wash system. 5. Double checked the player bubble system and as far as I can see it is now working correctly on all terrains. If you do notice a missing vehicle then please let me know - a screen shot is also always useful. ːsteamsunnyː 6. Modified the terrain's physics material type to see if that helps remove the final bit of bounciness from the helicopter skids. Some rocking/bounce is to be expected (as they do in real life) but it shouldn't be excessive and should dissipate fairly quickly and certainly shouldn't cause the helicopter to "boogie" on the spot! ːsteamlaughcryː