This is a small update to address a few issues and some QoL features.... 1. Custom loadouts now store fuel load and ammo load for each weapon. This allows you to setup very specific loadouts for Deployment Point or weight limits. 2. Quad racks used for hellfires and TOW missiles now automatically configure themselves between a quad launcher or dual launcher depending on ammo loaded (except the TOW launcher for the Lynx which is always a quad launcher) 3. Removed dual hellfire/TOW racks from the all helicopter loadouts. [i]Unfortunately this may effect previously stored custom loadouts from loading correctly[/i]. 4. Increased the size of the colliders used on helicopter skids to prevent them clipping through the terrain colliders when landing. Hopefully this should fix the "skid boogey" that sometimes happens where the helicopter won't settle on the skids properly and continually shuffles around ːsteamlaughcryː These updates will be pushed to the public branch in a few days...