New Desert Terrain WIP 2
Author: Jimmy Arcade,
published 1 year ago,
These are some more screenshots showing how the textures maintain detail even in very low level flight...
[img]https://clan.cloudflare.steamstatic.com/images//42621381/fb6441f962bd5f8bcba627fb3358e867e0aad90e.jpg[/img]
This image is at 274m above the terrain which is quite high for a combat helicopter. Detail is good at this altitude!
[img]https://clan.cloudflare.steamstatic.com/images//42621381/8793925b4b6cbe3e21fb0155322ea47a6f343f4b.jpg[/img]
This image is at 26m above the terrain and is a more realistic altitude for helicopters. You can just start to see the detail textures become visible at this altitude.
[img]https://clan.cloudflare.steamstatic.com/images//42621381/540932c044e26c28fbc495a7a4f749123fdbf977.jpg[/img]
At 12m above the terrain you can see the detail textures more clearly. It still looks pretty good even at this height and the added detail gives a much better sense of speed.