MissionExpansion beta update
Author: Jimmy Arcade,
published 1 year ago,
This update adds the following....
1. Fixed a bug which would sometimes cause a weapon rack to not fire on the 1st trigger pull.
2. Updated the weapon rack firing logic so that it now has 3 separate modes.....
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[*] Single Shot - will only fire a single missile no matter how long you hold the trigger down. This is used on all guided missiles. You can ripple fire by pulling the trigger again and there is no limit to how fast you can do this!
[*] Autofire - this will launch missiles/rockets at a set rate while the trigger is held down cycling between all racks of the same weapon. This mode is used for all rocket pods.
[*] Linked Autofire - This fires all racks of the same weapon type at the same time at a set rate. This is used for all canon/gun pods.
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3. UB-32 rocket pod now launches rockets at a faster rate to compensate for their smaller size/power.
4. Added in the basic IR models for all Hind varients so it is now visible on IR cameras.
5. Various texture optimisations to reduce VRAM usage and give a little performance boost as well.
I think this update now forms a good candidate for pushing to the public branch and will bring an end to this specific beta branch (unless something major crops up!).
The next beta will be the "Troop" beta that will focus on getting soldiers etc into the game. This will also cover missions that utilise troop deployment in some form or another so it is still part of the "Mission Expansion" line of updates. ːsteamsunnyː