Infantry Beta Update
Author: Jimmy Arcade,
published 1 year ago,
[b]***IMPORTANT***[/b]
Necessary changes to the control binding system means you will need to re-bind all controls even if they are showing up correctly and appear to be working in-game. This is to ensure no legacy bindings are still present causing hidden "double bound" controls.
There is also an option in the Game Settings menu to "Clear Data". This will reset ALL stored data such as control bindings and other preferences but will not effect your Sierra Hotel data.
I will keep these kind of changes to an absolute minimum but sometimes core changes will mean I'll have to ask you to reset things which is a pain, I know, sorry. ːsteamsadː
[u]UPDATES[/u]
1. Added button to clear all stored data (except Sierra Hotel) in the Game Settings menu.
2. Added some extra controls....
Weapons & Targeting
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[*] Fire Weapon / Wheel Brake in Nav Mode - This allows you to bind a control which will fire your weapons when you have a weapon selected but, when in NAV | SAFE mode, it will control your wheel brakes. This is now the default control for the right trigger on joypads freeing up the left trigger.
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View Controls
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[*] Hold for Cyclic Look - Allows you to bind a control which, when held, switches your cyclic control (usually right stick) into view control mode allowing you to look around. This is now the default control for left trigger on joypads.
[*] Hold for Collective Look - Allows you to bind a control which, when held, switches your collective & tail rotor control (usually left stick) to view control mode allowing you to look around. Some people may prefer this arrangement over using the cyclic as it allows you to switch on Alt Hold and still remain in complete control of the cyclic while looking around.
[*] Toggle HUD - turns the HUD overlay on or off. Now you can take nice screenshots!
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3. By default the Cyclic / Collective Look will be in smooth, unrestricted mode allowing you to rotate your view to any angle and it will remain there even when releasing the look controls.
However, there is a 2nd mode activated by ticking the "Enable "Snap" Cyclic / Collective Look" option in the Control Settings menu. This will map the view angle directly to the input of your control allowing you to quickly look left, right, up & down. When you release the control your view will snap back to looking directly forward.
Maximum rotational angles in this mode are limited depending on your current view position. In cockpit it is 110 degrees left/right & 45 degrees up/down. While 3rd person is 180 degrees left/right and 85 degrees up/down.
4. The Harrier now releases its bombs smoothly so they don't lag behind when travelling at high speeds.
5. Fixed a bug which might cause MFDs to not be shown when starting a mission.
6. Fixed a bug with smoke from flares which would sometimes cause a trail of smoke to form when the floating origin system reset.
7. Your missile warning system should now pick up missiles launched within 1km of you and deploy flares/chaff as necessary.