This update adds the following... 1. GUV-8700 gun pod for the Hind. Each pod contains 2 x 7.62mm and 1 x 12.7mm rapid firing guns and the Hind can carry 4 pods in total!! While not as powerful as larger canon systems, the gunpods are still effective by shear number of projectiles! 2. New audio system for guns/gunpods. Currently only the GUV-8700 currently uses it. Other weapons will be upgraded very shortly. The audio system allows me to set randomised loop points within a longer audio file which means less repeatition and also removes the issues that occurs when 2 or more sources play the exact same audio sample and start to sound odd! 3. Better ricochets! 4. Better fire effects. Fire now glows at night! 5. Fixed some "Overbloom" which was occuring on explosions and causing pinkish texturing! 6. Fixed tracer bloom effects on the targeting pod when in DTV mode which were way too large! 7. Reduce bloom when using night vision 8. You can now lock on to individual infantry correctly. 9. Infantry can now be identified [u]Known Bugs[/u] 1. There is a bug in the infantry code somewhere which is causing them to sometimes jitter in place. This seems to be also related to large frame rate drops that are occuring when infantry deploy from their vehicle and then move. To prevent this, infantry now do not move once deployed. I'll try to track the issue down ASAP. 2. Gun barrels on the GUV-8700 pod do not rotate.