This update adds the following... 1. Infantry now have proper 3D models and animations. The 3D models are just place holders at the moment. I will be sourcing better models next week together with weapon models so expect some infantry groups to be packing MANPADS ːsteammockingː 2. Infantry now disembark their vehicles in a more realistic manner rather than just "teleporting" in! 3. Fixed "Slew T.Pod Down" & "Slew T.Pod Up" controls which were labelled incorrectly. 4. Waypoint distance will now show in miles when the distance units are set to Yards / Miles in the Game Settings menu. 5. Tracked down a bug where the player.log would be spammed with errors when pausing the game. It turns out this is related to the Targeting Pods refresh rate. As a quick fix I've set the targeting pod to "Real Time" no matter what setting you choose in the Video Settings menu. I will investigate further to see if I can find the root cause. 6. AH-64A '81 has new interior and exterior engine sounds. 7. Fixed a bug with the crashed Reaper drone which would sometimes causes errors as it didn't have a VTR (Visual, Thermal, Radar) profile. I've also set it as a "Neutral" unit to prevent nearby REDFOR units trying to shoot it! 8. Tweaked the Apache's autopilot so it will stabilise lateral movement faster.