HUD Update for Front Lines Beta
Author: Jimmy Arcade,
published 1 year ago,
This update modifies a number of HUD elements so they are drawn using vector lines rather than graphical assets.
This makes HUD elements pin sharp and makes the it feel a little less cluttered/clunky. It's also a little faster to render.
I've also added in an artificial horizon system to the HUD which should work correctly with TrackIR devices.